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Activities  /  60-Second Corporate Challenge

Team days since 2016 Our own facilitators & equipment ★ 4.9 on Google · 768 reviews

60-Second Corporate Challenge Singapore

Seven games timed to completion. Facilitators record each team's time at every station and run the results reveal at the end.

From $25per person, before venue & extras
Seven stations timed to completionGames
Timed team rotations and a score revealPlay
Station space checked; no sports venue neededVenue

Packages and pricing

Pick the package that fits your group.

As a rough guide, from $25 per person before venue and extras.

Seven-Station Core
From $25 per person

Play seven timed station games, with facilitators recording completion times and leading a final challenge.

  • Seven named station games
  • Rules briefing, team turns, and scoring
  • Finale score reveal
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MOST BOOKED Facilitated Rotation
From $25 per person

Facilitators organise teams, guide each group through the stations, and keep everyone up to date with the scores.

  • Team allocation support
  • Team groups and station order
  • Facilitator-led scoreboard
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Challenge + Add-Ons
Scoped from $25 per person base

Combine it with prizes, food or another Cohesion activity - quoted in the same event plan.

  • Station plan plus add-ons
  • Results handover for client-led prizes
  • Flow matched to the event run sheet
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Why teams choose it

What makes it work.

Your session

Seven Timed Challenge Stations For Office Teams

This format works when you want people laughing, helping, and competing quickly. The games use simple station tasks, so teams can start without special skills, and the event can fit offices, meeting rooms, function rooms, halls, or sheltered venues after a setup check.

Explore the game modes

The setup

Give each station room to run

We plan the station layout, team order and scoring around your group and venue. Allow room for each attempt, reset time and teams moving between stations.

See venue and setup details

How your session works

How your session runs.

1
Room Setup And Station Check

Facilitators check table placement, queue space, station materials, score sheets, and movement flow before the group arrives.

2
Opening Brief And Team Split

Participants receive the game rules, safety notes, rotation order, and scoring format.

3
Game Demonstration

Watch a short demonstration so everyone knows the task, completion rule and how times are recorded.

4
Seven Station Rotations

Teams race through Cup Stack Sprint, Bounce Shot Challenge, Colour Code Rush, Tower Build Sprint, Memory Grid, Precision Transfer, and Finale Score Dash with facilitator-led timing and cumulative time tracking.

5
Final Challenge And Scores

Teams finish with a final timed challenge before results, photos and handover to your organising team.

Game modes

7 game modes in every session.

Cup Stack Sprint

Teams build, hold, and reset a cup pattern as quickly as possible.

Bounce Shot Challenge

Players bounce balls into target cups or scoring zones while teammates call angles and pace.

Colour Code Rush

Teams sort coloured tokens or cards into the correct pattern under time pressure.

Tower Build Sprint

Teams build a stable tower with simple materials while managing speed and balance. The facilitator explains the completion rule before play.

Memory Grid

Teams study a pattern briefly, then recreate it from memory as quickly as possible.

Precision Transfer

Players move small objects using tongs, scoops, or paddles without dropping them.

Finale Score Dash

A closing station gives teams a final timed challenge under the agreed scoring rules.

Venue and setup

Play at Kallang, or at your own venue.

The Cage @ Kallang

Our sheltered home ground: court, lighting and equipment on site. We handle the booking and timings for you.

Your court or function space

We plan the station layout, team order and scoring around your group and venue. Allow room for each attempt, reset time and teams moving between stations.

Ask about your venue

Reviews & stories

How other teams ran their event.

Cohesion Case StudiesPast events with group size, games and format.Browse case studies
PwC Laser Tag Team BuildingSee how an office team can start with Laser Tag and add other games to suit its group size and available time.Read the story
TADM 360-Person Telematch Case StudySee how 360 people played across six arenas, with team scores combined into five larger groups for the final results.Read the story

60-Second Corporate Challenge FAQ

Questions teams ask before booking.

Who is 60-Second Corporate Challenge best for?

60-Second Corporate Challenge fits groups that want easy-to-join competition without booking a full sports venue. It works especially well for departments, town halls, casual celebrations, and mixed-seniority groups.

Choose this when the event needs movement and laughter, but the group may not want a single intense sport.

More planning reads

What station games can we run?

Teams take turns at seven games timed to completion. Per-game times add into team totals and tribe rankings; the lowest accumulated time wins. The event name does not impose a one-minute attempt limit.

The exact station list can still be adjusted after checking the venue layout, available tables, participant comfort, and event timing.

More planning reads

What venue setup does it need?

The final station plan depends on the room layout, number of teams, table availability, ceiling height, power needs if any, and whether the venue can handle cheering.

Venue photos or a simple room sketch help us shape a cleaner recommendation.

Ask about venue setup · More planning reads

Can it work for large corporate groups?

For 50+ people, the run sheet should reduce waiting time by splitting teams across enough stations. For 120+ people, a multi-zone setup or staged waves usually feels cleaner.

The strongest large-group version has a visible scoreboard and a final challenge that brings everyone back together.

More planning reads

How do you keep the activity safe and fair?

The activity should feel energetic without encouraging people to sprint through tight spaces. Facilitators set the boundaries, explain material handling, manage resets, and keep scoring consistent.

Station choices can be adjusted for participant comfort, venue rules, and any mobility concerns.

Ask about safety and facilitation · More planning reads

What should we share before planning this?

Those details shape station count, team size, facilitator coverage, material prep, timing, and whether the best format is one shared seven-station rotation or a larger wave-based setup.

Add these details to the enquiry form below so we can recommend the games and setup.

Ask us about your plans · Talk to the team

Start your booking

Tell us your group size.

Share your headcount, date and venue ideas. We will come back with a tailored proposal within 1 business day.

Tailored proposalBased on your group
Within 1 business dayFast response
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Ask about 60-Second Corporate Challenge
60-Second Corporate ChallengeProposal in 1 business day
Ask about 60-Second Corporate Challenge