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Team members working together on a hosted team challenge

Office Rush Team Building Singapore

Office mission challenge

Office Rush Team Building Singapore

Bring a hosted mission challenge into your office, meeting room, or sheltered venue without a heavy activity setup.

Available after setup check

What the challenge is like

Office Rush is the low-equipment Rush Series option for companies that want a friendly team challenge without travelling to an external activity venue. Teams complete mission cards, light puzzle prompts, proof tasks, and a hosted final round after the room setup, group size, timing, and customisation level are checked.

Best when you have an office, meeting room, training room, or sheltered venue available.

Uses mission cards, answer sheets, small reusable props, team roles, and hosted scoring instead of heavy gear.

Larger office groups may work better with waves, breakout corners, or multiple rooms.

Final pricing depends on room setup, host support, mission mix, and timing.

Office-friendly format

Office Rush at a glance

Office Rush is built for teams that want a proper hosted challenge without booking a sports court, outdoor course, or large equipment setup.

Format

Office mission challenge

Teams complete clue cards, puzzle prompts, light props, and proof tasks inside an office, meeting room, function room, or sheltered venue.

Setup

Low-equipment by design

The base version uses printed mission cards, QR or answer sheets, timers, team tags, and small reusable props instead of heavy activity gear.

Best use

Fast, weather-safe bonding

A good fit when you want a hosted team challenge without venue travel, outdoor weather exposure, or a large equipment setup.

Programme Story

How Office Rush runs

The session starts with a quick room check, then moves through briefing, warm-up, main missions, score checks, a final challenge, scoring, and debrief. Use the stepper to see how the activity flows.

Setup

Room check Before participants enter

Facilitators check the usable room, furniture limits, team count, phone or QR permission, noise rules, and where final scoring can happen.

What the host handles
Marks the play zone, confirms no-running rules, prepares mission packs, and checks whether the final challenge should stay table-based.
Helpful planning note
Share room photos, furniture rules, AV limits, food timing, photo policy, and any areas teams should avoid.
If space is tight
If the room is tight, keep missions seated or table-led and remove roaming tasks.

Room fit

Check the office setup first

The activity stays easy to launch when the room plan is simple. Use this table before adding custom clues, food timing, awards, or a larger group wave.

SetupWorks forCheck first
One meeting room10-40 peopleKeep the mission cards compact and use table-based tasks if movement space is limited.
Office plus breakout corners30-80 peopleUse station-style prompts and keep teams away from work desks, restricted rooms, and non-participant areas.
Function room or training room40-120 peoplePlan waves, facilitator positions, AV, food timing, and a clear final scoring area.
Very large office crowd120+ peopleUse waves, multiple rooms, or a different scalable format before promising one-room activity flow.

Before you ask

Details that help us plan Office Rush

These details help us recommend a smoother plan without a long back-and-forth email chain.

Helpful details to share

  • Estimated group size, preferred date, and activity window.
  • Room type, room photos, furniture movement rules, and any restricted areas.
  • Whether phones, photos, QR scans, AV, and music are allowed.
  • Food, speeches, awards, or all-hands timing that shares the same room.
  • Any company values, department language, or inside references for light custom clues.

What we bring

  • Facilitator briefing, time calls, team split support, and hosted scoring.
  • Printed mission cards, answer sheets, score sheet, team tags, and small reusable props.
  • Room-safe mission mix using puzzles, observation, build, trade, proof, and final challenge tasks.
  • A simplification plan when the room, group size, or event timing is tighter than expected.
  • Event Planner brief so we can respond from a clearer brief instead of a long email thread.

Office setup checker

Shape the Office Rush session

Choose the room, group size, timing, customisation, and mission mix. The recommendation updates the flow, what we bring, setup cautions, and Event Planner brief.

Mission mix Keep at least three types selected for a balanced challenge.

Office Rush recommendation

Ready to shape

Recommended flow
Next action

What we bring

    Setup cautions

      Your Office Rush summary

      Send setup check

      Simple setup

      What makes Office Rush easy for your team

      Good to includeBetter to avoidWhy it helps
      Ready-to-play mission cardsA fully custom story when time is shortThis keeps setup faster and lets the host focus on your group.
      Shared office-friendly propsAnything involving private desks or documentsThis keeps the game comfortable and avoids confidential work areas.
      Table or room-friendly movementRunning, crowded corridors, or lift-lobby missionsThis keeps the activity lively without disrupting the office.
      Simple score checksComplicated apps or loginsThis makes the game easier to start, reset, and finish on time.

      Programme depth

      What teams do in Office Rush

      Office Rush is designed to feel energetic without a venue move or heavy kit. The programme works best when teams understand the rules quickly, split simple roles, and complete a mix of missions that respect the room and the workplace.

      Event rhythm

      From arrival to debrief

      1. Room check and briefingFacilitators check the room, explain the no-running rule, split teams, assign roles, and confirm the proof method.
      2. Mission windowTeams solve mission cards, complete light build or trade tasks, submit answers or photos where allowed, and track points.
      3. Final challenge and debriefThe host checks scores, runs a final table challenge, names the winning team, and closes with a short debrief.

      Mission mix

      What teams actually do

      • Desk-detective observation clues using approved shared areas
      • Puzzle cards that can be solved at a table
      • Quick build or stack challenges with reusable props
      • Trade-card or negotiation prompts
      • Optional company-culture clue if your team provides safe input

      Team roles

      How everyone joins in

      • Captain keeps time and decides which mission to attempt next
      • Clue reader slows the team down enough to solve carefully
      • Proof lead handles answers, photos, or QR scans where allowed
      • Comfort lead watches noise, space, and participation balance
      Programme layerWhat it addsKeep it simple by
      Room fitKeeps the activity practical inside a real office or meeting room.Check movement space, noise limits, phones, AV, and food timing before confirming.
      Mission mixLets different personalities help through clues, logic, building, trading, and presenting.Use reusable prompts first and add company touches only when there is enough time.
      Light setupKeeps the session easier to host inside offices, meeting rooms, and sheltered spaces.Use printed cards, small props, and facilitator energy rather than bulky builds.

      Office Rush setup checker

      Check if Office Rush fits your office

      Use this as a first pass before you enquire. It helps us see whether your room, group size, timing, and customisation level are likely to work.

      Available after setup check

      Challenge review needed

      Package direction
      Price direction
      Next action

      Do today

        Keep simple

          Send to Event Planner

          Event enquiry

          Plan Office Rush

          Send the setup details through Event Planner, or contact Cohesion if the room setup, customisation, or group size needs a closer look first.

          Helpful to include

          • Preferred date and activity window
          • Estimated group size and team count
          • Room type, furniture setup, and AV limits
          • Whether phone, QR, or photo proof is allowed

          Questions

          Adventure Race FAQ

          Is this the same as a generic city race?

          No. Cohesion is positioning Adventure Race as a hosted checkpoint challenge with a defined base, game plan, weather backup, and custom quote process. Kallang Rush is the sports-precinct edition, while City Rush is the premium CBD edition.

          Does Kallang Rush require running?

          No mandatory running should be used. The stronger version is active walking, clue solving, observation, role split, QR or photo proof, and a return to The Cage.

          Can Kallang Rush run for small groups?

          The Basic package is designed for 10 to 40 people, from SGD 650 minimum or SGD 35 per person, whichever is higher. Final feasibility still depends on date, venue booking, course condition, and event details.

          Is City Rush available now?

          Yes. City Rush is available as a premium custom-quoted CBD Adventure Race for Marina Bay and CBD teams, with Burnt Cones Gelato at IOI Central Boulevard Towers as the partner base. Custom quotes start from SGD 1,200, and the final quote depends on date availability, walking route, weather backup, group size, and facilitator support.

          What is Office Rush?

          Office Rush is the office-friendly version of a mission challenge. It uses team missions, clue cards, light props, and hosted scoring without needing a major activity setup. Final feasibility depends on room setup, group size, timing, and customisation needs.

          Will teams need to buy anything from shops?

          No. City Rush and Kallang Rush should avoid purchase tasks, tenant questions, and shop-dependent clues unless a specific venue or tenant arrangement is confirmed in writing.

          Why is this quoted differently from arena games?

          Adventure Race events depend on walking loops, public-space conditions, weather exposure, facilitator coverage, and activity materials. Those inputs do not map cleanly to arena-game pricing.